Game development results showcase

PROVEN OUTCOMES
ACROSS ASIA

Real impact from Hong Kong to Tokyo, from mobile platforms to regional launches

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TYPES OF OUTCOMES

🎮

Technical Performance

Optimized frame rates for diverse Asian mobile devices, reduced loading times on varying network conditions, stable performance across regional platforms

🌏

Market Access

Successful launches in target Asian territories, platform approvals across different regions, working relationships with regional publishers

👥

Player Response

Positive reception from regional audiences, cultural resonance with local players, sustained engagement in target markets

📊

Development Efficiency

Streamlined development cycles, reduced iteration time, clearer path from concept to launch in Asian markets

Every project brings different outcomes based on scope, market, and timing. These categories represent the areas where our clients typically see progress through our development approach.

DEVELOPMENT METRICS

40+
Games Launched
Across Asian markets since 2017
8
Regional Markets
From Japan to Southeast Asia
92%
Platform Approval Rate
First submission success in target regions
12
Average Weeks
Typical development cycle completion

These numbers reflect our work since establishing our Hong Kong office in 2017. They represent consistent patterns we've observed across different project types and market conditions.

Individual results vary based on project scope, market timing, and specific goals. Some launches exceed these benchmarks, while others face unique challenges that affect outcomes. We share these metrics to provide realistic context for what game development in Asian markets typically involves.

METHODOLOGY IN ACTION

These scenarios illustrate how we apply our development approach to different situations. Names and specific details have been adjusted to respect client confidentiality while showing realistic project patterns.

Night City Aesthetic Adaptation

The Challenge

An indie developer had created an urban exploration game with Western city aesthetics. They wanted to expand to Asian markets but weren't sure how their visual approach would translate. The game's art style referenced New York and London, which resonated less strongly with players in Tokyo or Hong Kong.

Our Approach

We analyzed which visual elements had universal appeal and which felt specifically Western. Working with their existing assets, we introduced Asian urban density patterns, vertical signage common in Hong Kong and Tokyo, and adjusted lighting to reflect the neon-saturated nights of Asian cities. The core gameplay remained unchanged while the setting became more regionally resonant.

The Outcome

The adapted version launched in Japan, Hong Kong, and Taiwan in November 2024. Player feedback in these markets showed stronger connection to the visual environment. The game found its audience in Asian metropolitan areas, with particularly positive response from players in dense urban centers who recognized familiar city patterns in the gameplay.

Mobile Device Optimization Strategy

The Challenge

A puzzle game studio had optimized their mobile title for flagship devices common in North America. When they tested in Southeast Asian markets, they encountered performance issues on the mid-range Android devices that dominate these regions. Loading times were problematic, and battery drain was excessive for the local device ecosystem.

Our Approach

We profiled their game on the actual device models popular in Indonesia, Vietnam, and Philippines. This revealed specific bottlenecks that didn't appear on Western flagship devices. We implemented progressive asset loading, adjusted texture memory usage for devices with less RAM, and optimized rendering for the GPU architectures common in Asian mid-range phones.

The Outcome

The optimized version launched in September 2024 across Southeast Asia. Performance metrics showed the game now ran smoothly on devices representing 85% of the target market. Player reviews highlighted the smooth performance, and the game maintained its visual quality while becoming accessible to a much broader device base in the region.

Greater China Platform Navigation

The Challenge

A European studio wanted to launch their arcade game across Greater China but faced confusion about different platform requirements. Mainland China has different content standards and platform ecosystems than Hong Kong or Taiwan. They needed guidance on which approaches would work for each market.

Our Approach

We developed a phased strategy starting with Hong Kong and Taiwan launches, which have fewer regulatory barriers. This provided proof of concept while we navigated the longer approval process for Mainland China. We adapted content to meet different regional standards, worked with appropriate platform partners in each territory, and handled localization nuances specific to each market's Chinese variants.

The Outcome

Hong Kong and Taiwan versions launched in August 2024, establishing regional presence and gathering player data. The Mainland China version entered platform review in October 2024. The staged approach allowed the studio to generate revenue in accessible markets while navigating the more complex approval process for Mainland China, reducing overall business risk.

TYPICAL PROJECT PROGRESSION

Weeks 1-4

Foundation Phase

  • • Market analysis for target regions
  • • Technical assessment of existing assets
  • • Initial optimization strategy
  • • Platform requirement review
  • • Development roadmap alignment

Weeks 5-10

Development Phase

  • • Implementation of optimizations
  • • Regional adaptation work
  • • Testing on target devices
  • • Platform compliance adjustments
  • • Progressive refinement cycles

Weeks 11-12

Launch Phase

  • • Final testing and validation
  • • Platform submission preparation
  • • Regional launch coordination
  • • Post-launch monitoring setup
  • • Initial performance assessment

Most projects follow this general pattern, though timing varies based on scope and complexity. Some adaptations require just 6-8 weeks, while comprehensive regional launches might extend to 16 weeks or more.

The progression isn't always linear. We sometimes circle back to earlier phases when testing reveals new considerations, or accelerate through phases when everything aligns smoothly. Flexibility helps us adapt to what each project actually needs rather than forcing a rigid timeline.

BEYOND LAUNCH DAY

Regional Foundation

A game that launches successfully in Asian markets establishes foundation for ongoing regional presence. You've navigated the platforms, understood the player expectations, and built relationships with regional partners. This groundwork supports future projects in these territories.

Several of our clients who launched their first Asian game with us in 2018-2019 now handle regional launches independently, applying the patterns they learned through our initial collaboration. The knowledge transfer becomes lasting capability for their studio.

Technical Framework

Optimization approaches we implement become part of your development workflow. Teams learn to consider Asian device profiles earlier in development, reducing the adaptation work needed for future titles. The technical patterns become embedded practice rather than one-off solutions.

We've seen studios apply mobile optimization techniques from one project across their entire catalog, improving performance not just in Asian markets but globally. The regional focus often reveals optimizations that benefit players everywhere.

Market Understanding

Working through one regional launch builds intuition about Asian gaming markets. You understand platform differences, cultural preferences, and technical considerations through direct experience rather than abstract knowledge. This informed perspective guides future decisions about regional expansion.

The market insight gained from launching in Hong Kong or Taiwan often influences design decisions in games not initially intended for Asian markets, as teams recognize opportunities they wouldn't have considered before.

SUSTAINABLE OUTCOMES

Our approach focuses on building understanding rather than creating dependency. We want you to gain capability, not just gain a launched game.

Knowledge Transfer

Throughout development, we explain why we make specific choices for Asian markets. The goal is for your team to understand the reasoning, not just receive deliverables. This shared understanding makes future regional work more manageable.

Documented Patterns

We document the adaptations and optimizations we implement, creating reference material your team can use on subsequent projects. These patterns become reusable rather than one-off solutions specific to a single game.

Direct Relationships

When appropriate, we introduce your team to regional platform contacts and partners. Building these direct relationships reduces intermediary dependence and creates pathways for future independent regional launches.

Iterative Learning

Each project phase includes review sessions where we discuss what worked and what required adjustment. These reflections help your team internalize Asian market patterns, building judgment that applies beyond the current project.

The most sustainable outcome is when you develop confidence in Asian gaming markets, not continued reliance on external development partners. Our goal is to help you become effective in these regions independently.

HONG KONG DEVELOPMENT EXPERTISE

CENTRUM INNOWACJI, TRANSFERU TECHNOLOGII I ROZWOJU FUNDACJA UNIWERSYTETU ŚLĄSKIEGO operates from Hong Kong, positioning us at the practical intersection of different Asian gaming markets. Our location provides daily exposure to the gaming culture, device ecosystems, and platform requirements that define success across the region.

We've developed games for night city atmospheres, optimized titles for Asian mobile conditions, and navigated Greater China platform requirements. This accumulated experience across different project types and regional markets informs our development approach for new clients.

The patterns we've observed through multiple regional launches help us guide studios through market entry with realistic expectations and practical strategies. We know what typically works because we've seen it work repeatedly across different games and markets.

Our competitive advantage comes from location and focus rather than proprietary technology. Being based in Hong Kong and concentrating specifically on Asian gaming markets creates practical expertise that's difficult to replicate from outside the region. We apply this regional understanding to each development project, helping studios avoid common pitfalls and leverage regional opportunities effectively.

READY TO ENTER ASIAN MARKETS?

Share your game concept and regional goals. We'll discuss whether our approach fits your project and what outcomes you might reasonably expect from regional development.

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